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Building Spotlets
The Emulator initially consists of an empty screen. Parts are added to the Emulator by choosing them from the Object Palette and clicking them onto the Emulator using the mouse. Once a part has been put into the Emulator it is live and can respond to user interaction. The user can specify what code a part will execute in response to an event, by entering the code in the appropriate area of a part's properties notebook.
Clicking any part with the mouse will also cause its properties notebook to appear in the Composer window. Some parts may be difficult to click with the mouse. The properties notebooks for those parts can be viewed by choosing the part name from the part list at the top of the Composer window.
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