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CHAPTER 7 Object Palette


This chapter will discuss the Object Palette and how to use it to assemble Graphical User Interfaces on the Palm OS Platform. It will also cover options of the Palm OS Platform Emulator.

It will discuss

Assembling A Program Using The Object Palette

When a Composer is opened from the IDE, two additional windows are created: the Object Palette and the Palm OS Platform Emulator.

Object Palette

The Object Palette contains all of the graphical parts which are available to be used in a project. When the user clicks the mouse button over one of the icons in the palette, that icon will appear depressed to indicate that it is selected.


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