fstore_<0,1,2,3>

Store float into local variable

Bytecode

Type Description
u1 fstore_0 opcode = 0x43 (67)
u1 fstore_1 opcode = 0x44 (68)
u1 fstore_2 opcode = 0x45 (69)
u1 fstore_3 opcode = 0x46 (70)

Stack ..., value => ...

Description

Pops a single precision floating point number off the stack and stores it in local variable <n>, where <n> is 0, 1, 2 or 3. <n> must be a valid local variable number in the current frame.

Each of the fstore_<n> is the same as fstore with an index of <n>, except that the operand <n> is implicit.

Example

fstore_0        ;store float in local variable 0
fstore_1        ;store float in local variable 1
fstore_2        ;store float in local variable 2
fstore_3        ;store float in local variable 3