void MSetShadowOption (const char *obj_name, int shadow, int in_t, int out_t)

Stores a Shadow option in the resource database

Documentation

Stores a Shadow option in the resource database. A Shadow option is stored in the application or the MGUI resource files using an option named "shadow". The Shadow values are stored in the database using the variables 'shadow', 'in_t' and 'out_t' (respectively: 'shadow type', 'internal thickness' and 'out thickness').

Parameters:
obj_name - Specifies the name of the object. An object in the DOS and Windows resource file is defined by enclosing its name in brackets and it is followed by option definitions.
shadow - The shadow type (WS_NONE, WS_SHADOW_IN, WS_SHADOW_OUT, WS_ETCHED_IN, WS_ETCHED_OUT).
in_t - The internal thickness.
out_t - The out thickness.
See Also:
MGetShadowOption

alphabetic index hierarchy of classes


MGUI Copyright 1996-2000 Vincenzo Morello

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