MIMAGE MReadBMPFile (const char *fname)

Creates a MIMAGE object from a Windows BMP file

Documentation

Creates a MIMAGE object from a Windows BMP file. Both uncompressed and RLE compressed formats are supported. If the bitmap file loading fails for any reason, then a NULL value is returned.
Parameters:
fname - The name of the BMP file to load. If it does not specify an absolute pathname and the file is not found in the program's current directory, then it is searched for in the MGUI Sys directory MGetSysDir.

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MGUI Copyright 1996-2000 Vincenzo Morello

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