void MSetFontOption (const char *obj_name, MTFont font)

Stores a Font option in the resource database

Documentation

Stores a Font option in the resource database. A Font option is stored in the application or the MGUI resource files using an option named "font". Only the following fonts are currently supported:
Parameters:
obj_name - Specifies the name of the object. An object in the DOS and Windows resource file is defined by enclosing its name in brackets and it is followed by option definitions.
font - The MTFont value to be stored.
See Also:
MGetFontOption

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MGUI Copyright 1996-2000 Vincenzo Morello

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