void MSetTextOption (const char *obj_name, const char *text)

Stores a text option in the resource database

Documentation

Stores a text option in the resource database. The text option is identified by only one name: the object name. A text option is stored in the application or the MGUI resource files using an option named "text". The value is stored in a new allocated buffer.
Parameters:
obj_name - Specifies the name of the object. An object in the DOS and Windows resource file is defined by enclosing its name in brackets and it is followed by option definitions.
text - The text value to be stored.
See Also:
MGetTextOption

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MGUI Copyright 1996-2000 Vincenzo Morello

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